Rockstar Games
3D Facial Animation Techniques Continue to Evolve
Posted on December 21, 2010 by Matt Weier
Hand-tweened facial mapping and 3D animation has always been one of the hardest things to make convincing. There’s just something… human… that can’t be easily recreated in a virtual character. Especially not in the lower-polygon meshes used by 3D gaming.
However, thanks to some of the latest facial actor capture technology in play at Rockstar Games, all of that is changing like never before as seen here in the upcoming L.A. Noire game.
via Devour

