Vesa Lehtimäk (Avanaut) is more than a run-of-the-mill Lego photographer. He’s a master of creating controlled analog atmospheric environments, perfecting the lighting, and photographing everything on an immaculate macro level. The results have a softness and freezeframe effect that looks well beyond any other toy photography I’ve seen. Gizmodo has this interesting article on how he shoots things. Click here to view his full Flickr photostream.
More excellent branded content. This time, a stop-motion piece from Lego.
Here’s another by the same artist:
Like several other clips here, I found this via Devour. I hate to keep mooching sweet links from them but until more of you submit more, it’s proven to be a great place to check out. If you know of something that doesn’t suck, please pass it along!.
Fast Company recently had a great interview with Apple engineer, Andrew Carol. This is the guy who has built (out of legos) a recreation of the Antikythera Mechanism, an ancient device capable of calculating the position of the sun and moon as well as the dates of solar and lunar eclipses.
This is the same guy who, several years ago, built a much larger difference engine out of legos which was capable of solving 3rd degree polynomials.
Another guy, below, took a beta version of the level builder for the PS3 game, Little Big Planet, to visually program switches required to create the circuits of a simple electronic calculator.
Regardless of how much of the algebra, gear ratios, and circuit logic makes sense to you, it’s amazing to think what human ingenuity can do with the building blocks around them. It’s also impressive to see how much complexity can be required of even the most basic computers.